Film and Animation BA (animation concentrations)

Our undergraduate Animation program offers three concentrations: 3D Animation, 2D Animation, Video Game Animation. Upon entry, animation majors select one of these concentrations to be their area of focus. As they work their way through the curriculum students have the option to switch concentrations, should they decide to do so. Anyone interested in doing double concentrations should meet with the Program Director to determine if that is possible on an individual basis.
In addition to the credits required for each concentration shown below, students must fulfill the college general education requirements.
3D Animation Concentration
Theory and Production (30 Credits)
ANIM 1500 Storyboarding
ANIM 1750 Motion Graphics with After Effects
ANIM 1850 3D Computer Modeling
ANIM 2270 ZBrush Digital Sculpting
ANIM 2500 3D Computer Animation
ANIM 3330 3D Environment Modeling
ANIM 3331 Logo and Product Animation
ANIM 3341 Character Animation using CAT
ANIM 4500 Thesis I
ANIM 4600 Thesis II
Major Electives (12-15 Credits)
CGD 1313 Creative Imagery with Photoshop
SOAC 4001 Professional Practice: Animation
2D Animation Concentration
Required Theory and Production (27 Credits)
ANIM 1300 Writing for Animation
ANIM 1400 Character Design
ANIM 1500 Storyboarding
ANIM 1750 Motion Graphics with After Effects
ANIM 1501 Fundamentals of Animation Principles
ANIM 1800 Vector Animation with Animate CC
ANIM 2100 Tradigital Animation
ANIM 4500 Thesis I
ANIM 4600 Thesis II
Major Electives (15-18 Credits)
ART 1201 Drawing I
CGD 1313 Creative Imagery with Photoshop
CGD 1314 Illustrator Graphics & Design
SOAC 4001 Professional Practice: Animation
ART 1202 Drawing II
ART 3302 Life Drawing
ART 1250 Art of the Graphic Novel
Video Game Animation Concentration
Theory and Production (30 Credits)
ANIM 1650 Game Design
ANIM 2240 Low Poly 3D Modeling
ANIM 2270 ZBrush Digital Sculpting
ANIM 2500 3D Computer Animation
ANIM 3330 3D Environment Modeling
ANIM 3341 Character Animation using CAT
ANIM 3350 3D Game Creation using Unreal
ANIM 3450 3D Game Creation using Unity
ANIM 4500 Thesis I
ANIM 4600 Thesis II
Major Electives (12-15 Credits)
ART 1201 Drawing I
CGD 1313 Creative Imagery with Photoshop
SOAC 4001 Professional Practice: Animation
ANIM 2243 Advanced After Effects
ANIM 2245 3D Character Modeling
ANIM 2280 3D Printing
ANIM 2285 3D Asset Creation for Video Games
ANIM 2300 Texturing for 3D Production
ANIM 3000 Fundamentals of Animation II
ANIM 3100 2D animation with OpenToonz
ANIM 3225 Vector Animation II
ANIM 3250 3D Particle Animation and Effects
ANIM 3343 Advanced Character Animation
ANIM 3345 Custom 3D Character Rigging & Animation
ANIM 3420 2D animation with Toon Boom
ANIM 4100 Design & Development of Video Games
ANIM 4422 Internship in Animation I
ANIM 4423 Internship in Animation II
ANIM 4800 Independent Study in Animation
ANIM 4900 Faculty/Student Research
ANIM 4901 Faculty/Student Research
Undergraduate program applicants are not required to submit portfolios as part of the admissions process. At the undergraduate level, the university admits students based on the criteria set by the admissions department. However, if you have a portfolio, it is recommended that you submit it for review as it may strengthen your application.