Our undergraduate Animation program offers three concentrations: 3D Animation, 2D Animation, Video Game Animation. Upon entry, animation majors select one of these concentrations to be their area of focus. As they work their way through the curriculum students have the option to switch concentrations, should they decide to do so. Anyone interested in doing double concentrations should meet with the Program Director to determine if that is possible on an individual basis.

In addition to the credits required for each concentration shown below, students must fulfill the college general education requirements.

3D Animation Concentration

Theory and Production (30 Credits)

ANIM 1500 Storyboarding

ANIM 1750 Motion Graphics with After Effects

ANIM 1850 3D Computer Modeling

ANIM 2270 ZBrush Digital Sculpting

ANIM 2500 3D Computer Animation

ANIM 3330 3D Environment Modeling

ANIM 3331 Logo and Product Animation

ANIM 3341 Character Animation using CAT

ANIM 4500 Thesis I

ANIM 4600 Thesis II

Major Electives (12-15 Credits)

4-5 ANIM 1000-4000 Level Courses

Cognates (6 Credits)
 

CGD 1313 Creative Imagery with Photoshop

SOAC 4001 Professional Practice: Animation

2D Animation Concentration

Required Theory and Production (27 Credits)

ANIM 1300 Writing for Animation

ANIM 1400 Character Design

ANIM 1500 Storyboarding

ANIM 1750 Motion Graphics with After Effects

ANIM 1501 Fundamentals of Animation Principles

ANIM 1800 Vector Animation with Animate CC

ANIM 2100 Tradigital Animation

ANIM 4500 Thesis I

ANIM 4600 Thesis II

Major Electives (15-18 Credits)

5-6 ANIM 1000-4000 Level Courses

Cognates (15 Credits)

ART 1201 Drawing I

CGD 1313 Creative Imagery with Photoshop

CGD 1314 Illustrator Graphics & Design

SOAC 4001 Professional Practice: Animation

Select 1

ART 1202 Drawing II

ART 3302 Life Drawing

ART 1250 Art of the Graphic Novel

Video Game Animation Concentration

Theory and Production (30 Credits)

ANIM 1650 Game Design

ANIM 2240 Low Poly 3D Modeling

ANIM 2270 ZBrush Digital Sculpting

ANIM 2500 3D Computer Animation

ANIM 3330 3D Environment Modeling

ANIM 3341 Character Animation using CAT

ANIM 3350 3D Game Creation using Unreal

ANIM 3450 3D Game Creation using Unity

ANIM 4500 Thesis I

ANIM 4600 Thesis II

Major Electives (12-15 Credits)

4-5 ANIM 1000-4000 Level Courses

Cognates (9 Credits)

ART 1201 Drawing I

CGD 1313 Creative Imagery with Photoshop

SOAC 4001 Professional Practice: Animation

Other Animation Electives

ANIM 1450 Drawing for Animation

ANIM 2243 Advanced After Effects

ANIM 2245 3D Character Modeling

ANIM 2280 3D Printing 

ANIM 2285 3D Asset Creation for Video Games

ANIM 2300 Texturing for 3D Production

ANIM 3000 Fundamentals of Animation II

ANIM 3100 2D animation with OpenToonz

ANIM 3225 Vector Animation II

ANIM 3250 3D Particle Animation and Effects

ANIM 3343 Advanced Character Animation

ANIM 3345 Custom 3D Character Rigging & Animation

ANIM 3420 2D animation with Toon Boom

ANIM 4100 Design & Development of Video Games

ANIM 4422 Internship in Animation I

ANIM 4423 Internship in Animation II

ANIM 4800 Independent Study in Animation

ANIM 4900 Faculty/Student Research

ANIM 4901 Faculty/Student Research

Undergraduate program applicants are not required to submit portfolios as part of the admissions process. At the undergraduate level, the university admits students based on the criteria set by the admissions department. However, if you have a portfolio, it is recommended that you submit it for review as it may strengthen your application.

Contact Information
Derek G. Larson
973-443-8693
d.larson@fdu.edu
Request login information to our cloud to upload your portfolio.